> For the complete documentation index, see [llms.txt](https://max-silnov.gitbook.io/easy-dialogue-system/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://max-silnov.gitbook.io/easy-dialogue-system/creating-and-managing-dialogue/structure/bp_dialog.md).

# BP\_Dialog

All -> Content -> EasyDialogueSystem

### File with the main Dialog controller: BP\_Dialog

Blueprint class that serves as the entry point for creating a UI Widget.

Here are 2 functions, StartDialog and ResetAndFinishDialog.&#x20;

StartDialog - takes a Data Table with dialogues, creates a widget, and displays it on the screen.

ResetAndFinishDialog - is used for forcibly resetting the dialogue.&#x20;

As well as Bind Event for displaying events when a player takes any action, for example, if they pressed a button or requested a new dialogue line.

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