> For the complete documentation index, see [llms.txt](https://max-silnov.gitbook.io/easy-dialogue-system/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://max-silnov.gitbook.io/easy-dialogue-system/creating-and-managing-dialogue/creating-a-dialogue/how-to-submit-a-dialogue-to-the-system.md).

# How to submit a dialogue to the system?

What is needed to create a dialogue? Simply send the filled Data Table to the "BP\_Dialog" file, which is located in the root of the module All -> Content -> EasyDialogueSystem.

For example, I do this through a conversational partner who wants to chat. Like this:

<figure><img src="https://content.gitbook.com/content/hvnspCMmxmnA1523wXuk/blobs/4pAZESAFGal4EIF5EsUu/Screenshot_1.jpg" alt=""><figcaption></figcaption></figure>

That is, when the player passes through a collision, I send the necessary dialogue table to BP\_Dialog.

It is possible to make it more complicated with multiple dialogue options, depending on the situation.

<figure><img src="https://content.gitbook.com/content/hvnspCMmxmnA1523wXuk/blobs/Ygjb12Mo8EFA9yqhHX7Z/Screenshot_2.jpg" alt=""><figcaption></figcaption></figure>

But in any case, it all comes down to sending the DataTable with the dialogue to the "BP\_Dialog" system. The module will take care of the rest!
